3D
Professor · Researcher · Artist
BSAGD — Animation & Game Design

Daniel
Ahn

Ph.D. — 3D Animation, Game Design & VR

Teaching the next generation of digital artists and game designers at Keiser University. Researcher published in IEEE, Siggraph, and Pixar RenderMan.

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01

About Me

I am Dr. Daniel Ahn, a professor of Animation and Game Design at Keiser University's Flagship campus in West Palm Beach, Florida. My work sits at the intersection of art, technology, and education.

With a doctorate in design and years of hands-on industry experience, I bring both academic rigor and creative passion into every classroom. My students learn to think like designers and storytellers — not just software operators.

"Art and technology are not opposites. The greatest digital works are born when they speak the same language."

My research has been published at Pixar, Siggraph, IEEE, and Applied Science conferences.

PositionProfessor, Keiser University
ProgramBSAGD — Animation & Game Design
LocationWest Palm Beach, FL
DegreePh.D. — Design
Specialization3D · Game Design · VR
ResearchIEEE · Siggraph · Pixar
Emaildkahn927@gmail.com
02

Areas of Expertise

01 ——

3D Modeling & Animation

Character modeling, rigging, and animation for film, games, and interactive media.

MayaBlenderZBrushSubstance
02 ——

Game Design & Development

Level design, gameplay systems, and real-time asset pipelines for complete experiences.

UnityUnrealC#Marmoset
03 ——

VR Prototyping & Research

Extended reality design and immersive experience prototyping. Published researcher in VR.

Unity XRUnreal VRIEEEIEEEVR
04 ——

Visual Effects & Compositing

Motion graphics, VFX pipelines, and post-production workflows integrating 3D with live footage.

After EffectsPremierePhotoshop
05 ——

Curriculum Design

Building structured, industry-aligned programs that take students to professional-grade portfolios.

Program DesignAssessmentMentorship
06 ——

Digital Fashion & NFT

Cultural heritage through 3D digital garments — Hanbok, Kimono — as art and research.

Marvelous DesignerOpenSeaBlender
03

Research & Publications

Pixar
RenderMan in Education: Bridging Academic and Industry Standards
Pixar RenderMan Conference · Refereed Publication
Siggraph
Real-Time 3D Character Animation Pipelines for Game Production
ACM Siggraph · Refereed Publication
IEEE
Interactive Design Methodologies in Virtual Reality Environments
IEEE Conference · Refereed Publication
IEEE VR
Spatial Interaction Models for Immersive Learning Prototypes
IEEE VR Conference · Refereed Publication
Applied Sci.
Digital Heritage Preservation through 3D Garment Reconstruction
Applied Sciences Journal · Refereed Publication
04

Selected Work

THQ · Character Art
UFC Game
Fighter Modeling · Texturing
3D Digital Fashion · 2022
VR Fashion Show
Hanbok & Kimono Series
3D Character · ZBrush
Hulk — Character Model
Modeling · Rigging · Texturing
Unreal Engine · Level Design
UE Environment
Lighting · Rendering · VFX
EA Sports · Character Art
Madden NFL
Player Modeling · Texturing
VR Prototype · Research
Immersive Learning
IEEE VR Publication
HCI International 2019
Lion & Mouse App
Educational Game Design
3D Heritage · Environment
Virtual Historic Savannah
Architectural Modeling
Student Work · Still Life
3D Still Life Series
Keiser University · BSAGD

Watch VR Fashion Show on YouTube ↗

05

Teaching & Courses

I design and teach the Bachelor of Science in Animation and Game Design (BSAGD) program at Keiser University — industry-aligned courses combining technical skill-building with creative thinking.

Foundation
Introduction to 3D Animation
Core principles of 3D space, modeling fundamentals, and the 12 principles of animation. Tools: Blender, Maya.
Intermediate
Game Design & Level Architecture
From paper prototyping to playable level in Unity. Students design, build, and iterate on complete gameplay experiences.
Advanced
3D Character & Rigging Pipeline
Professional character creation: topology, UV unwrapping, texturing in Substance, and full skeletal rigging.
Specialized
VR Prototyping & Immersive Design
Design for XR — spatial UX, immersive storytelling, and building interactive VR experiences.

Let's
Connect

Whether you're a prospective student, a collaborating researcher, or an institution looking for expertise in 3D animation and game design — I'd love to hear from you.

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